AI Insights · Timothy · December 2021
Top Insects Games Performance in Guatemala Q4 2021
Discover the performance trends of the top 5 insect-themed games on a unified platform in Guatemala during Q4 2021, based on Sensor Tower data.
In the fourth quarter of 2021, the top 5 insect-themed games on a unified platform in Guatemala showed varied performance metrics in terms of weekly downloads, revenue, and active users. Here are the insights based on Sensor Tower data.
Moshquito! from Lion Studios experienced fluctuating weekly downloads, peaking at around 26K in early November, then gradually declining to about 4.1K by the end of December. Its weekly active users followed a similar trend, starting with 22K in early November and decreasing to approximately 6.6K by the end of the quarter. The weekly revenue for this game remained minimal, with a brief peak of $7 in mid-November.
Annelids: Online battle by Michal Srb maintained a consistent download rate, ranging between 3.1K and 4.1K throughout the quarter. The weekly active users showed stability as well, hovering around 11K to 12K. The game saw minor spikes in revenue, with $16 noted in both mid-October and late December.
The Ants: Underground Kingdom from ChengDu Starunion Interactive Entertainment Technology Co., Ltd. had a significant surge in weekly downloads, jumping from 191 in late November to 3.4K by the end of December. This increase was mirrored in active users, which rose from 721 to 4K in the same period. The game’s weekly revenue also saw notable peaks, reaching $184 in mid-December and $146 towards the end of the month.
Spider King by SUPERSONIC STUDIOS LTD experienced a peak in weekly downloads in mid-October with about 1.3K, followed by a decline to 138 by the end of December. Its active users peaked at 1.5K in late October and then reduced to around 372 by the end of the quarter. The game did not generate any revenue during this period.
Idle Ants - Simulator Game from MADBOX had relatively low download numbers throughout the quarter, ranging from 126 to 734. The weekly active users showed a peak of 1.8K in early November, gradually declining to about 517 by the end of December. Similar to Spider King, this game did not generate any revenue during the quarter.
For more detailed insights and data, visit Sensor Tower.